Projects

Games
Here is a list of game projects that I have worked on in the past 2 years, all projects are written in C++ unless otherwise noted.
 
Bullet Train (06/11 - 10/11)










This was a five month student game at Full Sail University that was our final project for the degree. The project itself was cross degree, with programmers, game artists, and game design masters students all working together in a collaborative effort. The game is a fully 3D first person shooter with a mix of 3D and 2D menus. I was responsible for the implementation and upkeep of several key systems to the game including:

- Rendering engine using Directx9 API (including writing shaders in HLSL)
- Acted as Technology Lead, managing programming team
- Communicated with art team and the needs that they had from the programmers
- Level management using Bounding Volume Hierarchies
- Maya plug-ins for models/meshes to be exported, as well as animations, and level exportation
- Sound manager using FMOD API
- Asset management and importation
- Additional menu support and input support DirectInput

Video, Screenshots, and the game can be found here.

Macrophage (02/11)








 
This was a 2D game created for Global Game Jam in a 48-hour period with 6 programmers. Game ended up being a top down arcade style genre. I was responsible for the following:

- Team Management
- Mini-map
- Enemy AI

Video, Screenshots, and the game can be found here.

Chain-Reaction (09/10 - 11/10)









This was a three month project completed by 4 programmers. Final product was a 2D side-scrolling platformer. The project started with game conception, to prototyping, to tool development, to game development. The classes and processes included were to familiarize ourselves with industry practices. Project used AGILE-like development with bi-monthly sprints and user stories. I was responsible for the following in the project:

- Map Editor ( written in C# )
- Level Management ( read in files written from C# map editor )
- Profile System
- User Interface
- Camera Movement and Object Culling

Unable to provides video or screenshots, working on getting them up here, but you can download the game here!